ThunderGL OpenGL->OpenGL wrapper. What is this? ------------- The TunderGL is a wrapper that you should copy to the directory of the application that you want to run, then you should start the app. After this the ThunderGL connect to the system's OpenGL implementation, and controls the OpenGL communication. With this, can manage stability and performance problems, and we also can use costum application specific optimisations too. ThunderGL works with every video card. It can change the version number and we can manage using older cards with new games. It can emulate and shameless emulate a lot of extensions and functions, and the game that we using will didint know about the wrapper. If the necessary feature is available in the original opengl implementation, ThunderGL will simply use that feature. Shortly -speed incrase -stability incrase -option to use older video cards FILES: ------ ################################################## # OpenGL32.dll # V0.13A non-public # ################################################## # # ThunderGL main dll # # # Free to copy, # # # Free to use. # # # (C)LegendgrafiX # # # http://LegendgrafiX.tk # ################################################## ################################################## # ThunderGL.ini # V0.13A non-public # ################################################## # # config file # ################################################## ################################################## # mesa3d.dll # MESA3D # # mesafx.dll # MESAFX V6.2.0.1 # ################################################## # # Copyright © Brian E. Paul # # # http://www.mesa3d.org # # # NOT PART OF COMPILATION # # # OPTIONAL EXTENSION # # # HAS OWN LICENSE # ################################################## ################################################## # wickedgl.dll # WickedGL special build # # mesafx.dll # WickedGL special build # ################################################## # # Copyright © Metabyte, Inc. # # # http://www.metabyte.com # # # NOT PART OF COMPILATION # # # OPTIONAL EXTENSION # # # HAS OWN LICENSE # ################################################## ################################################## # glwrpd3.dll # eVoodoo # ################################################## # # Copyright © 2001 # # # 3DGX Graphics Solutions # # # http://www.evoodoo.tk # # # NOT PART OF COMPILATION # # # OPTIONAL EXTENSION # # # HAS OWN LICENSE # ################################################## Version history: ---------------- 0.13A (non public, 2007, jan 10.): -Folowwing extensions added to DEFAULT_EXT=ALL: GL_ARB_texture_non_power_of_two GL_NV_fragment_program2 GL_NV_vertex_program3 NV_vertex_program2_option -Ability to manual modify the configuration file -Modifyable OpenGL version -Complex shader handling -Ability to disable multitexturing -Ability to change GPU name -Ability to load manually any opengl implementation -Ability to change provider name -Ability to set the ThunderGL optimisation levels manually 0.1A (nem publikus, 2006, nov 10.): -Folowwing extensions added: WGL_3DFX_gamma_control GL_ARB_vertex_shader GL_ARB_fragment_shade GL_ARB_fragment_program GL_ARB_shader_objects GL_EXT_vertex_weighting GL_ARB_shadow GL_ATI_fragment_shader GL_NV_fragment_program GL_ARB_vertex_program GL_ARB_vertex_buffer_object GL_ARB_texture_env_combine GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_texture_env_add WGL_ARB_pbuffer -Added multi-CPU support (buggy) http://LegendgrafiX.tk