Surf readme.txt (9-23-98) This program demonstrates real-time dynamic lod surface rendering: Usage: surf.exe [-res 512x384 | 640x480 | 800x600 | 1024x768 | 1280x1024 | 1600x1200] [-ref 60 | 70 | 72 | 75 | 80 | 90 | 100 | 85 | 120] [-screencapture (num screens to capture)] Mouse Control: Mouse movement rotates camera Keyboard Controls: Left Arrow - Move camera left Right Arrow - Move camera right Equal/Minus - Increase/Decrease static patch subdivisions C - Toggle normals' source (control normals or poly normals) D - Toggle drawing of control points E - Toggle environment mapping (if 2 TMUs available) G - Gap fill mode (no fill, fill, or fill green) H - Toggle fog I - Toggle forward differencing M - Toggle resolution N - Toggle drawing of normals P - Pause/Unpause dynamic waves T - Toggle surface type (b-spline or bezier) V - Toggle vsynch W - Toggle wireframe X - Toggle dynamic lod Y - Toggle specular lighting Escape - Quit program